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Steppe Spearhead

(image)

Any Steppe Orcs wishing to lead their comrades must first show their worth in battle. Spearheads lead the charge into the enemy, seeking to crash a hole in the battle lines of the foe. It is a dangerous profession to say the least. Their eagerness to impress frequently results in a sticky end. Their crude but often effective tactics are complemented by equally crude but effective weapons. A weight attached to a chain makes a perfectly servicable flail.

Special Notes: The dread attack of this unit, when used offensively scare the defender, lowering the damage of his retaliation.

Advances from:
Advances to: Steppe Juggernaut Steppe Vanguard
Cost: 20
HP: 38
Motus: 5
XP: 40
Ordo: 1
Alignment: nocturnus
IDXRPG Steppe Spearhead
Abilities:
(image)flail
impulsus
10 - 2
conflictio
dread
Resistances:
ferrum0%
cuspis0%
impulsus0%
ignis-20%
frigidus20%
mysticus0%
TerraMovement CostDefensum
Aqua320%
Castellum160%
Caverna240%
Colles250%
Cotes-0%
Glacialis140%
Harena230%
Impervius9990%
Montes350%
Nemus Fungorum340%
Nonterra9920%
Palus330%
Planus140%
Salum9920%
Silva260%
Viculus160%